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GameSetWatch.com is the alt.video game weblog and sister site of Gamasutra.com. It is dedicated to collecting curious links and media for offbeat and oft-ignored games from consoles old and new, as well as from the digital download, iOS, and indie spaces.

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FarSight Flaunts Exquisite Ball Physics In New Pinball Arcade Gameplay Trailer

November 24, 2011 9:00 PM | Danny Cowan

Following up on the game's initial announcement last month, FarSight Studios has released an expanded trailer showcasing gameplay from its licensed pinball table compilation Pinball Arcade.

Bally's Theatre of Magic, Gottlieb's Black Hole, Williams' Tales of the Arabian Nights, and Stern's Ripley's Believe It Or Not are the first four titles announced for the collection. FarSight promises that dozens of tables will be released as downloadable content in the months following Pinball Arcade's multiplatform launch in 2012.

The trailer also does a great job of showing off FarSight's impeccable ball physics, which have been further refined since its last release, Pinball Hall of Fame: The Williams Collection. Check out the dead flipper bouncing and post passing during the Ripley's clip. So good! Man, I want this so bad I can taste it. It tastes great, by the way.

In Pursuit of Hats: This Week In Indie Games

November 24, 2011 6:00 PM | Tim W.

[Every week, IndieGames.com: The Weblog co-editor-in-chief Tim W. will be summing up some of the top free-to-download and commercial indie games from the last seven days on his sister 'state of indie' weblog.]

This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week.

The goodies in this edition include a real-time strategy game with eggs and chickens, a co-operative iOS sequel to Alistair Aitcheson's Greedy Bankers, a pair of picks from the IndieRoyale bundle, plus a platformer about the 'pursuit' of hats.

Here's some recent highlights from the site:

Game Pick: 'Chickon' (Phil Hassey, freeware)
"Chickon is a real time strategy game, where players move their chicken to powerup-filled battles against robot chicken and their robot factories, all the while rescuing rather handsome roosters from captivity."

Game Pick: 'Ben There, Dan That! & Time Gentlemen Please!' (Size Five Games, commercial indie)
"Ben There, Dan That! and Time Gentlemen Please! aren't exactly the prettiest games out there but that's okay. Within the first two minutes of launching Ben There, Dan That! (Time Gentlemen Please! is the sequel), you'll find yourself suppressing unhealthy amount of snickering."

Game Pick: 'Fate of the World' (Red Redemption, commercial indie)
"As the newly elected GEO president, it is your responsibility to ensure that humanity survives the next century or so. However, instead of pitting you against alien invasions or bio-terrorism, Red Redemption's strategy game will have you taking up arms against things like global warming, energy crises and human foibles."

Game Pick: 'Greedy Bankers vs. The World' (Alistair Aitcheson, commercial indie)
"Eurogamer Indie Arcade Finalist Greed Bankers vs. The World is the deluxe version of Alistair Aitcheson's iPhone title Greedy Bankers. Here Aitcheson takes multiple stabs at the ongoing real world capital chaos, but not in a way that bogs down the core, gem building and cashing-in gameplay."

Game Pick: 'Fail-Deadly' (Josh Sutphin, browser)
"Fail-Deadly began in August 2010 during a Ludum Dare 'enemies as weapons' competition and ending up taking first place. The competition's theme is clearly present in Fail-Deadly, where both sides fighting become the players' weapons in ultimately achieving world domination."

Game Pick: 'Pursuit of Hat' (Anton Rogov & Alexander Ahura, browser)
"At first glance, Pursuit of Hat doesn't look all too different from your average platformer. You're an odd little critter who wants his hat. Acquisition of the hat allows you to move onto the next level. Sounds simple, right?"

Doom 3 Source Code Released To Public

November 24, 2011 3:00 PM | Eric Caoili

Following slight rewrites from id Software's John Carmack to avoid potential patent infringement, the source code behind Doom 3 was made public on Tuesday for open source use.

The source does not contain any game data, which is still covered by the original EULA.

The source also does not include functionality enabling rendering of stencil shadows via the "depth fail" method (commonly called "Carmack's Reverse"), which lawyers from parent company Zenimax said might infringe on a patent for a Creative Labs 3D shading technique.

According to Carmack, minor tweaks were made to the code to avoid any infringement: he recently tweeted that the workaround "added four lines of code and changed two."

The source is available now on GitHub.

Top iPhone Game Apps: Amazing Breaker Reports Sharp Rise In Popularity

November 24, 2011 9:00 AM | Danny Cowan

111121_abreaker.jpg[In this weekly feature, Gamasutra rounds up the week's most popular paid and free iPhone and iPod Touch games, as current on the iTunes App Store.]

This week's top paid iPhone game titles on the App Store, as captured on November 21st 2011, are as follows:

1. Amazing Breaker ($0.99)
2. Angry Birds ($0.99)
3. Fruit Ninja ($0.99)
4. Angry Birds Seasons ($0.99)
5. Superman ($0.99)
6. Cut the Rope ($0.99)
7. Flick Home Run ($0.99)
8. Words With Friends ($0.99)
9. Tetris ($0.99)
10. Minecraft: Pocket Edition ($6.99)

Dekovir's ice-smashing puzzler Amazing Breaker climbs to the top of the iPhone sales charts following a sudden increase in popularity. Angry Birds falls to second place, as Halfbrick's Fruit Ninja takes third.

Chillingo's recently released Superman takes fifth in its debut week, while Mojang's Minecraft: Pocket Edition makes an impressive showing at tenth place, despite its relatively high price point.

Indie Royale Bundle Expands, Debuts Optional Blind Pre-Orders

November 23, 2011 9:00 PM | Eric Caoili

GameSetWatch's sister site IndieGames.com's co-created independent game download bundle site Indie Royale is instituting a pre-order system, starting with its third offering, the "Really Big Bundle."

As an open letter to the community from the bundle organizers explains:

"When we first launched the service, we had no idea that we'd sell almost 70,000 bundles and over 350,000 games in under one month! [...] In order to minimize disruption in the future -- and provide more options for you, the Indie Royale customer, we're making the following changes:

- We'll be removing a strict schedule of one Indie Royale bundle every two weeks. You can still sign up or follow us to find out when the bundle goes live.

We won't be changing our general concept and list of upcoming bundles. But we're continuing to target the near-term for the next Really Big Bundle, which will now launch shortly after the U.S. Thanksgiving holiday.

- We now realize (and our smouldering servers agree!) that there are a lot of people who are waiting for when the next Indie Royale bundle launches.

In-Depth: Xbox Live Arcade Sales Analysis, October 2011

November 23, 2011 6:00 PM | Ryan Langley

[GameSetWatch contributor Ryan Langley examines October 2011's Xbox Live Arcade debuts and continuing successes, with charts and Leaderboard data showing the performance of titles like Orcs Must Die! And NBA Jam: On Fire Edition.]

While not as extraordinary as the 17 releases from last month, October Xbox Live Arcade lineup brought us one of the best mixes of brand new, unique titles and heavily requested classics we've seen in some time.

We have Orcs Must Die, Dungeon Defenders and Guardian Heroes completely filling the medieval quotient for the year, and Sega's Daytona USA and EA's NBA Jam helping us relive our favorite mid-'90s memories. Using pieced together leaderboard statistics and Metacritic ratings, we've determined what went right or wrong for the newest games, older titles, and downloadable content.

Bass Must Die!

Week one of October was a busy one with four new titles were released - two Sega "classics", NBA Jam and Orcs Must Die!

Sega Bass Fishing and Space Channel 5 had actually been released months earlier as part of a retail disc compilations alongside Crazy Taxi and Sonic Adventure, so the first week download figures here are largely skewed by previous retail sales. Subsequent weeks are likely comprised more heavily of downloadable sales. Regardless, neither title did well at all in the marketplace, with Sega Bass being the one title to get a Metacritic score below 50 for the month.

Wooden Neo Geo MVS Consoles Now Slimmer, Available In Black

November 23, 2011 3:00 PM | Eric Caoili

Analogue Interactive picked up a lot of buzz earlier this year after producing and selling its custom CMVSes, wooden consolized versions of the Neo Geo's MVS arcade setups. They're simple and elegant enclosures, hand-crafted and naturally very expensive.

The group has revamped the systems to feature a slimmer design, a 3/4-inch round cover, only one jack instead of various video and audio outputs, and more. You can also now buy the Analogue CMVS Slims in both Walnut and the new Ebonized Ash look.

There also complementary arcade sticks featuring similar woodwork and high-quality Seimitsu parts. Just a quick warning, though, the CMVS Slims alone will set you back $649, while you'll be spending $199 each on the sticks. Don't let the sticker shock stop you from buying me one for Christmas!

Army of Trolls, Indie Newcomer Zut Reveal Pushcat

November 23, 2011 12:00 PM | Eric Caoili

Here's another promising project from a UK indie: Pushcat, a "retro arcade puzzler" and the first title from Zut. Check out the art by Gary J. Lucken, a.k.a. Army of Trolls, who you will know for producing lots of the awesome pixelart we've posted here.

The Bejeweled-meets-Boulder-Dash concept here is you play as the eponymous purple Pushcat, moving blocks and matching gems to collect silver while avoiding angry ghosts, rockslime, and exploding Aztec death heads. There's some great, cheerful music here, too.

Zut was looking for betatesters for Pushcat a couple weeks ago -- if you'd like to try the game out early, hit up Zut's website and drop the studio a line.

That's Some Chess Trailer

November 23, 2011 9:00 AM | Eric Caoili

Who knew that in the year 2011 (and in its final months even), a trailer for a chess video game could impress you with its graphics and invoke a sense of "Damn, son, I need to get in on this chess business."

That's what VooFoo Studios and RebelPlay did with this dramatic clip for Pure Chess, which is coming to PS Vita and PlayStation 3 via PSN. It will feature tutorials, turn-based multiplayer for up to 8 people, and stereoscopic 3D support on PS3.

"As fans of the sport, we felt compelled to develop a chess title that truly reflects the beauty and depth of the greatest intellectual game in the world," explains UK-based indie developer VooFoo Studios (Hustle Kings).

And while we're sharing PS Vita videos, here's the first commercial for the handheld's Japanese launch next month:

Like It Or Not, Dizzy Is Coming Back

November 23, 2011 3:00 AM | Danny Cowan

Maybe you gave in to the allure of Codemasters' shiny gold NES cartridges. Perhaps you were tempted by the company's 8-bit Quattro compilations. If you played a Codemasters game during the NES's heyday, you may recall Dizzy, an anthropomorphic egg who starred in a series of unlicensed releases for Nintendo's 8-bit console, including Dizzy the Adventurer and The Fantastic Adventures of Dizzy.

Dizzy disappeared off the face of the earth during the 16-bit era, but if the ominous warning at the Codemasters-owned domain eggcitingnews.com is of any indication, he's about to stage a comeback.

The character is much better known in Europe, where many more Dizzy titles were released for the Amstrad CPC and ZX Spectrum computer systems. No word has yet been issued regarding Dizzy's new platform of choice -- iOS apps or downloadable console releases seem like safe bets.

[via Joystiq]

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